Entry fee: $100.00
Number of teams: 12
Each franchise will field a team of 16 players.
Of these 16 players, 12 will be designated starters; 4 will occupy the bench.
Each franchise must start a team of 7 forwards, 3 defensemen and 2 goalies.
Your bench can be comprised of forwards, defensemen and/or goalies, your choice.
Overall standings will determine who wins the FHL Cup.
Money will be paid to the Top 3 overall teams.
PRIZE MONEY/OVERALL1st Place: $452.00
2nd Place: $250.00
3rd Place: $130.00
In addition, each week teams will compete head-to-head against another team. The H2H standings are separate from the overall standings.
PRIZE MONEY/H2H1st Place: $50.00
2nd Place: $30.00
Each H2H win: $2.00
Most weeks are 7 days in length (Saturday to Friday). The breakdown of the 24 week season can be viewed
HEREThe 2015-16 H2H schedule can be seen
HEREWEEKLY MOVESYour lineup must be set by 1:00 pm (EST) each and every Saturday.
Moves must be emailed to Paul at
fhlnews@yahoo.com, no later than 1:00 pm, EST.
Moves received after 1:00 pm (EST) will not be recognized.
These transactions will consist of moves to and from your bench, trades, waivers and acquisitions.
Players cannot be acquired until after the first week of the season, Saturday, October 17th.
DRAFTING PLAYERSYou may draft players who are injured but you
cannot place them on IR (Injured Reserve). If you draft an injured player he must be placed on your bench. The player must stay on the bench until he plays a game. When he plays a game he then becomes eligible for IR.
TRANSACTIONSEach week the team in last place will have the choice of any available non-roster player.
The team in 11th place will have the second choice; 10th place the third choice, etc.
When submitting acquisitions, be sure to name alternate players as you may not get your first, second choice, etc.
Trades can be 1 for 1; 2 for 1, whatever. However, you must adjust your lineup accordingly, if need be, to ensure you meet the aforementioned roster requirements.
It is assumed that all trades are made in good faith (i.e. fair). Trades deemed to be grossly unfair will be overturned.
NHL.com is the official scoring site of the FHL. This site is also used to determine the "official" roster position of all NHL members (e.g. Kronwall, defenseman).
NOTE: A player must play at least one (1) game in the NHL before he is eligible to be acquired.
INJURED RESERVEYou may place a player on IR if he is unavailable to play due to an injury. The player must be injured, not suspended or on leave, or sent to the minors. The player must spend a minimum of two weeks on the IR. When the player returns to action - and the two week requirement has been met - the player must be activated by the GM. If the player is not activated on the first Saturday he is eligible, the GM may activate the player the following week, with penalty. The GM will forfeit his first round pick should he want to acquire any new players. If the player is not activated after his second week of eligibility, the player becomes a free agent and can be acquired by any team the following week.
FHL SCORINGSCORING (FORWARDS)
Forwards will receive 2 points for each goal scored; 1 point for each assist.
Total points awarded for multiple point efforts, as follows:
3 assists = 5 points
4 assists = 8 points
5 assists = 12 points
6 assists = 17 points
7 assists = 23 points
2 goals / 2 assists = 8 points
2 goals / 3 assists = 12 points
2 goals / 4 assists = 16 points
2 goals/ 5 assists = 20 points
3 goals / 0 assists = 9 points
3 goals / 1 assist = 13 points
3 goals / 2 assists = 17 points
3 goals / 3 assists = 21 points
4 goals / 0 assist = 14 points
4 goals / 1 assist = 17 points
4 goals / 2 assists = 20 points
4 goals / 3 assists = 23 points
5 goals/ 0 assist = 19 points
6 goals/ 0 assist = 25 points
7 goals/ 0 assist = 31 points
SCORING (DEFENSEMEN)
Defensemen will receive 3 points for each goal scored; 1 point for each assist.
Total points awarded for multiple point efforts, as follows:
2 assists = 3 points
3 assists = 6 points
4 assists = 11 points
5 assists = 18 points
1 goal / 1 assist = 5 points
1 goal / 2 assists = 8 points
1 goal / 3 assists = 12 points
1 goal / 4 assists = 17 points
2 goals / 0 assists = 9 points
2 goals / 1 assist = 12 points
2 goals / 2 assists = 16 points
3 goals / 0 assists = 15 points
3 goals / 1 assist = 18 points
3 goals / 2 assists = 21 points
SCORING (GOALTENDERS)
• Winning goaltenders will receive 0.1 for each save (e.g. 34 saves = 3.4 points)
• Winning goalies who record a shutout will receive 0.2 for each save (e.g. 34 saves = 6.8 points)
• Losing goalies with a save % of 90 or greater will receive 0.05 for each save (e.g. 34 saves = 1.7 points)
• Assist/Goal = 3 points